> filled with praise for a company that just released a turd of a game
Hey now, that's harsh. If you have a decent-spec gaming PC you have the "blessed combination". The console releases were a trainwreck but unless you're calling Skyrim and Fallout 4 turds as well I wouldn't put CP2077 in that category.
Even if you don't experience performance problems, the game is buggy as all hell, and some of those bugs are game breaking.
Besides, the issue at hand here is company reputation. CDPR knowingly released a game to consoles that is damn near unplayable. It was a blatant cash grab at the expense of their customers, and if you honestly believe they didn't know what the state of the game was prior to release then I have a bridge to sell you.
Sony actually has pretty strict certification criteria from what Ive read, so the assumption is that CDPR promised a day 1 fix for all of this stuff and they failed. Miserably.
Cool for you, I'm glad. We have thousands of streams showing people with high end rigs running into ridiculous bugs, and it's completely irrelevant in regards to the console versions.
There has not been thousands of stream that is complete hyperbole at least for PC, but yes granted console has been a complete shitshow and is inexcusable.
Try not to... uhhh... collect too many items... while playing your RPG... I guess. Top notch QA, really (though I think we both know deep down it's not really a QA problem.)
You call me an asshole and somehow I'm the jerk? I'm saying your point is both wrong and irrelevant, which it is. Maybe you're the one with the problem.
In one sentence, I will give my justification for calling it a turd:
8MB save file size limitation.
Every other bug aside, that you can crash your game by collecting too many items in the game, and your recourse is to “collect less items” is utterly inexcusable.
That doesn’t even mention getting kicked off an entire platform after being launched. A feat only achieved by one other game in history.
Ehh collecting items will never do it craft is what does it every item crafted will add a section to the save file detailing the items stats that doesn't go away when you sell or get rid of the item.
I agree, that bug is probably the most ridiculous. To be honest I'm trying to fathom how it even exists, it seems so easy to just up whatever limit is imposing that size.
I wouldn't be surprised if there's literally a variable called SAVEGAME that's a char[8192] array somewhere in the serialization path and that's what's causing the corruption.
Hey now, that's harsh. If you have a decent-spec gaming PC you have the "blessed combination". The console releases were a trainwreck but unless you're calling Skyrim and Fallout 4 turds as well I wouldn't put CP2077 in that category.