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I had no idea! Very cool. Thank you so much for this!


I don’t have a ton of value to add since the parent comment did a wonderful job of laying things out. I wanted to mention that I also perked up and paid closer attention when I saw that this was designed for solos and small teams. I’ll definitely be giving a try. Thank you for sharing!


It seems like the angle "designed for solos and small teams" works great. I'll consider emphasizing this even more on the website.


Love Airmash. I started playing it again on Thanksgiving day after being away from it for over a year and it's been a blast!


It’s happened to me. I’m terrible at the whiteboard in these situations. I have a severe disdain for whiteboard sessions. I’m an experienced engineer, but I’m likely to fumble at the whiteboard.

When I’ve interviewed candidates I make it a point to talk about something they’ve worked on and drill down into it. If they need the whiteboard to convey something, that’s great. We’re having a conversation and I’m not giving them a test. I’ll ask about potential optimizations and/or improvements, but I try my best not to make things adversarial. This has worked out really well. The best conversations have resulted in great hires in my experience.


I think this is a good point. As someone who also fumbles a bit if you put me at a whiteboard and start asking esoteric algorithm questions.

So when I am hiring someone for my team, I ask them about projects they are familiar with, and drill down into those. Puts them at ease and you pretty quickly get to know if they are talking out of their ass or not. Then after we get through that, if things are going well, I'll bring up the kinds of problems we're working on and see if it piques their interest.


+1, I've been hired like this many times and hired people to my team in exactly the same way - discuss the projects on resume in detail.

The algorithm quizzes that are so popular these days are just dumb.


Strong agreement. There's really no need to make the process anywhere near as adversarial as it usually is (by default) these days. Equivalent (or actually much better, in my subjective view) insights can be gotten by purely collaborative, explorative routes of interaction.

All it takes is a little bit of creativity and empathy.


This was even more fun at a place like Sears or K-Mart where the sales folk were generally less technically savvy than Radio Shack.


Yes, that strategy works well. I've also found that "hitting the brakes and they'll fly right by" works really well in a knife fight.


I can't wait to try this out! The introduction video is incredibly compelling and it looks like an amazing product. Nice work!


man perl | grep -iA 1 laziness

:)


A pro wrestling simulator in 2003. It's terrible. The code is absolutely horrible. There is a small community of folks that still play it.


I was two semesters away from finishing my degree. I quit. As a result I was unable to pursue the job that I had dreamed about as a child (joining the Navy as an officer and flying). I've also been turned down for opportunities, that I was qualified for, simply because I didn't have a degree. It took me years to gain the experience that overshadowed my lack of a degree and it was a long, painful, and difficult road. Please get your degree.


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