Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Video demo was awesome, really good stuff! Love seeing how you managed to make gravity actually a thing without simply destroying everything above a certain point, as well as connecting different objects together - I feel like that's something most voxel-based games I've seen have done a terrible job at.

Given the online/multiplayer aspect how difficult has the network portion been?



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: