Two browser windows (acting as socket clients) communicate their:
- Screen dimensions - (screen.width, screen.height)
- Window dimensions - (window.innerWidth, window.innerHeight)
- Window X/Y position - (window.screenX, window.screenY)
...or whichever calculation works best for you.
The original work by Bjorn Staal https://twitter.com/_nonfigurativ_/status/172732259457002734 used localStorage, but I found sockets more fun, because if tweaked a bit, this can be shared with friends.
Here's a demo of how it works and the codebase: https://github.com/Momciloo/fun-with-sockets/
Also, thank you for voluntarily acknowledging that you were directly inspired by somebody else and giving them credit - the software industry could use more people like you.