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The Worms video game series has a fun item: ropes.

These ropes are rigid but you can vary the length, so you can do a bunch of interesting pendulum behaviors to accelerate yourself.

If you had a long tether between two objects of different weights, and the whole system is rotating, I feel like you could get some interesting acceleration effects by rapidly shortening the tether (assuming its strong enough to not snap)




Yes I remember this, go from long to short with perfect timing and a perfect release moment and you fly off to a ridiculous distance, but the physics didn’t feel wrong about it. So it would make sense that there is something in this.


We need the author of the how far can you jump of a swing article from the other to weigh in here.


Core memory unlocked - my brothers and I got COMPETITIVE playing Worms Armageddon on... I think Dreamcast?


It was also very popular as an online MMO-lite on the PC, I remember playing it a lot during middle school.


likewise, Worms 2 on PC here (Windows 95)


Also Liero and Soldat. Liero was awesome.


Liero IS awesome: https://www.webliero.com/


I wish I could remember one of these games in which players were tiny cars with ridiculously ominous names like Monsieur Murder (i'm paraphrasing but that was the vibe)


Micro Machines? Slicks n slide?


Was one of the cars called inferno? Did you have to press alt to hit nitrous?


I played a localized version so I don't know the names in English sadly, but the alt sounds right

The graphics were super simple, flat colors


I too had a childhood game about tiny cars that I couldn’t remember.

My game turned out to be stunt gp.


That looks more like it! But not quite there yet. Thanks for sharing


Only for Playstation consoles, but might have been one of the Twisted Metal games.


RC Cars


Re-Volt?


Ah good old Soldat. Modded this into oblivion using notepad and mspaint.


And Hedgewars




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