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Meta-Perceptual Helmets (connolly-cleary.com)
138 points by beefman on May 7, 2022 | hide | past | favorite | 44 comments


Reminded me a lot of Animal Superpowers by Chris Woebken and Kenichi Okada (2007) https://chriswoebken.com/ANIMAL-SUPERPOWERS

Kenichi's Wide Eyes: https://web.archive.org/web/20180223030034/http://www.kenich...

And lastly, Meiwa Denki, a Japanese artist and performer who made some beautiful head+eye gear experiments on a similar vein, which I had the fortune to try in his Tokyo studio back in 2008… but can't find any online reference for :/


Wait who did you go to his studio with in 2008? My friend Cesar Harada invited me along when he went with the kids from his class in i think late winter 2008, I believe they were a Parisian design school but the memory is vague


We must have met then. Hi! Cesar was studying with me in London (RCA) and Tokyo was our “school trip” that year.


Aha yes RCA it was I remember now! If your memory is better than mine you might remember a very lost and confused Spanish boy with messy hair who was barely surviving in Tokyo, that would have been me. I remember a get together with your crew in a house way in the outskirts of Tokyo. Also remember trying to get an internship with Maywa Denki and failing, but someone in your class did get it.


It brings to mind Theodor Erismann's inverted goggle experiments (https://www.sciencedirect.com/science/article/abs/pii/S00109...)

Given the brain plasticity those earlier experiments showed possible, I wonder how well someone would adapt to these after long term wearing?


I too wondered what it would be like to adapt and get used to the inverted view. It turns out, inverting goggles are readily available.

https://www.grand-illusions.com/reversing-goggles-c2x2114003...


> wondered what it would be like to adapt and get used to the inverted view

FWIW, I tried this as a student, and in a couple of hours was biking campus paths. Decades ago, but my very fuzzy recollection is the key adaptation was sort of ignoring the oddity and going with familiar behaviors. So reaching to grab an object would "just work", unless I "thought about it" - then the hand would feedback the wrong way, followed by a "stop thinking!" and recovery after the bobble, or by a freeze and trying again. IIRC, it had a similar feel to doing things while viewing myself in a mirror. Meh - I set it aside after a day or so. But YMMV - different brains deal with the world very differently. I can run on spatial/kinesthetic with only spotchecks from vision, so perhaps this was merely tweaking that role. Might be interesting to try learning an unfamiliar physical task while inverted, and watch transfer in the other direction.


"I’m reminded that in the late 18th and early 19th centuries, tourists would travel around with hand-held, slightly convex mirrors called Claude Glass. If you turned yourself away from a beautiful landscape and looked instead at the landscape’s reflection in the Claude Glass, it was said to look more beautiful, like a painting. Thomas Gray wrote that only through the Claude Glass could he 'see the sun set in all its glory.'" (John Green, The Anthropocene Reviewed)

https://www.wnycstudios.org/podcasts/anthropocene-reviewed/e...

https://en.wikipedia.org/wiki/Claude_glass



When I was small I would take a desktop mirror and hold it facing straight up at about waist height. If you adjust the height of the mirror a bit then, when you walk around carefully while looking into the mirror, you get quite a vivid and convincing illusion of walking on the ceiling.


Ha I used to do the same as a child, our ceiling were varied heights and angles and it was great fun. I just introduced my kids to the 'game' a few weeks ago and they loved it.


This is cool. I've always thought it would be interesting to do something similar with VR goggles. Two people in an escape room. Each person sees things from the others' perspective. They have to work together and communicate to look around.


I feel like asymmetric VR experiences, reality and perception distortion (tea for god), and stuff like this (I guess this is technically symmetric but flipped?) are under explored in VR and most VR games just follow a formula of take FPS game and make it VR. Please make this, although it could be nausea inducing.


Oh god the nausea that'd induce..


Just have only one person wearing a camera and blindfold, and the other watching a tv feed.

Watching someone else's VR view on a TV isn't too bad.


Thats such a good idea. Or just a youtube channel where people walk dow the street like that and perform basic errands / tasks. Driving would be interesting too.


At the risk of drawing the ire of folks here and conducting some informed generalization ... but this kind of thing is exactly why regular people cannot stand, even hate people like that. It's the kind of frivolity and decadent nature of things that when future generations (if there are any) look back and say "of course the outcome of that would be {future calamity}".

It's interesting in some ways, but man, it just feels like that kind of thing that is symbolic of the pull away from norm that causes breaks.

Just some thoughts, be they wrong or not.


I think 'regular people' would find this neat, more so than the niche content that is usually posted to hacker news. This is fun. Are you saying that any effort not expended on solving [insert existential risk] is wasted?


Not regular people, just people that are super conservative and closed to all things new. There are indeed plenty of those, but it's not what most people are like.


“not what most people are like” … until the bill comes due. It’s an extremely immature, underdeveloped, and extremely dangerous juvenile mentality. Profligate behavior with other people’s money is always popular and generally falls under a class of crimes called theft.

There is not other outcome to any of this but catastrophe one way or another. You can live high in the hog for some time, living off what others have created and built up over years and generations, e.g., grandmas savings, but that will invariably run out one way or another. Maybe you will be able to roll the consequences of that mentality on others or your children, but the bill will come due one day, and that day could be coming soon or not, but it is coming with ever greater certainty that there has been no correction in a long while.


People like that... artists? What are you responding to?


Wonderful stuff, I'm so interested in what wearing them would look like.

The hammerhead reminds me of https://xkcd.com/941/


If you add a six-month delay to one of the cameras, maybe that could also work for the night sky?


The stars overhead at night in the summer tend to be overhead at day in the winter. For instance, in the northern hemisphere's summer we look in towards the milky way center at night, but during winter nights we look out towards the great unknown.

That said, I suppose you could train your camera at Polaris and depending on your latitude (the northern the better, but don't go so far that you lose nights) you'll have a consistent circle around 90-Lat degrees wide. A bit less due to axial tilt, but I'm not exactly sure how much.


Good point. You can trade off the parallax against the shared angle at night by reducing the delay e.g. to 3-4 months.


This is great. Has anyone created something like this and wired it to a 3D livestream to be watched with HD goggles?


We need more art in tech


Why?


Because there is insufficient art in tech.


You have persuaded me.


Because art is beautiful and good and there is no problem to be solved


I will go with; "silly" exercises the same mental plasticity required for intuitive leaps in problem solving.


Please no more NFTs, we've had enough of that.


There's some intersection in the Venn diagram between art and NFTs, but please don't think NFTs remotely encompass what art is.


We need more beauty in tech, not useless ugly cr*p. Think Apple products.


Are you saying their products are beautiful, or ugly crap? It seems ambiguous which one is referring to Apple.

Beauty is subjective.

Good art is not necessarily beautiful. I suspect there's more interesting potential for art/tech collaboration not in the beautiful parts, but in the ability to create something thought provoking.


I meant Apple makes beautiful products.


Huh. I took my iPhone out of it's case. I dunno, it is really just a glass rectangle with a bit of metal around the edge.

I mean, they are fine devices, but fairly boring and utilitarian.


I wouldn't call Apple products that, but I agree their design is overhyped.


While I will never buy another new Apple computer; I've always liked the look of most of their products unless my finances improve.

Would I rather have a ugly product, that I could repair----hell yes.

I thought some of Palm products back in the day were beautiful. I loved my Palm TX. I loved the look, and feel of the product.


yes we must consume


So this where Daft Punk got the inspiration for their helmets


Don't the daft punk helmets predate this 2014 stuff significantly?


the daft punk helmets also look like cast resin, and these are _really_ beautifully fabricated




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