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I wonder what the absolute minimum requirements would be for a machine to support a game streaming platform (Xbox Cloud Streaming, Stadia, etc.). Could be fun to play a modern AAA title on the oldest hardware possible.



Assuming you're fine with using a $1 chip to make a TCP<->controller adapter, then you can make it work on SNES.

https://www.youtube.com/watch?v=7CgXvIuZR40


>I wonder what the absolute minimum requirements would be for a machine to support a game streaming platform (Xbox Cloud Streaming, Stadia, etc.).

I've been wondering that myself. Is there anything from a horsepower perspective that prevents Microsoft from releasing an xCloud client for Xbox 360?




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