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Portal for Apple II (2017) (deater.net)
56 points by axiomdata316 on April 3, 2022 | hide | past | favorite | 15 comments



It's funny how everyone loves the portal demake the most. It's currently the lemmings one that's under heavy development. http://www.deater.net/weave/vmwprod/lemm/


When I read the title, I thought it would have been a port of the C64 version (same CPU as Apple II), but apparently it isn't.

I recommend it if you haven't tried it. It's fun but a little short: <https://jamiefuller.itch.io/portal-for-the-c64>


It's also confusing because there was actually was an unrelated Apple II/C64 game named "Portal" back in the day. It was an adventure game with limited interactivity -- closer to what we call a "visual novel" today.

https://en.wikipedia.org/wiki/Portal_(1986_video_game)


I wonder what the absolute minimum requirements would be for a machine to support a game streaming platform (Xbox Cloud Streaming, Stadia, etc.). Could be fun to play a modern AAA title on the oldest hardware possible.


Assuming you're fine with using a $1 chip to make a TCP<->controller adapter, then you can make it work on SNES.

https://www.youtube.com/watch?v=7CgXvIuZR40


>I wonder what the absolute minimum requirements would be for a machine to support a game streaming platform (Xbox Cloud Streaming, Stadia, etc.).

I've been wondering that myself. Is there anything from a horsepower perspective that prevents Microsoft from releasing an xCloud client for Xbox 360?


Also Mari0 (Super Mario + Portal) exists: https://stabyourself.net/mari0/


I actually have a mint condition Apple IIc in my office. I have a hard time finding functional 5.25” disks for it. I wonder if I could get this to work.


Big Mess O’ Wires has a Floppy Emu that can use SD cards to load floppy images, it works great.


I was hoping to see some kind of compatibility layer to get Portal to run, but it turns out that this is just a different game inspired by Portal.


You thought that someone was going to play actual 3D portal on 40 year old computer that runs at 1/1,000,000th the speed of modern computers?


Well I'd be fine even if the framerate was bad. Maybe it could play the game full speed using cloud gaming?


You think a computer that came out in 1977 with 4KB of memory could play portal at full speed using 'cloud gaming'? You might have to explain to me how that would work.

These chips don't even have floating point instructions. A single frame would take weeks to render even if they somehow had 100,000 times as much memory.


>You might have to explain to me how that would work.

You render frames at a very low resolution and send them in a format that is quick to decompress. Then you send keyboard / mouse input to the computer that's running the game for you.

Streaming games has been done on the game boy so I'd imagine you could do it on other ancient hardware.


Get in the corner right now. Nerd shaming time, everybody line up.




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