I'm at the beginning of my software dev career, and as I didn't go to school for anything related (B.Sc. Chemistry), I feel like I really would like to have the fundamentals of CS down. Doubly so as I would like to go into the field of VR, and right now I'm working on my own toy rendering engine, which I feel is really exposing my lack of knowledge...
Anyways, any suggestions welcome. Ideally it'd be more digestible than just a plain textbook but I'm open to anything. I imagine either way it'll be a tough but great read to work through :)
Also as a non-popular opinion in this current age, I recommend you to learn how to implement your algorithms in C, rather than an easier to grasp programming language. Even if you are probably not not going to program in C in your future career, understanding how memory management works will give you an edge later.
Also given C's loose style, you will also get some skills in organizing your code in a language that doesn't impose a lot of obvious constraints to the way you write your code. You will be able to build your own conventions, and evolve them once you get more skilled. Seeing what others are doing is also important.
Good luck!
PS: Don't fall into the macro trap, you will never get out. (inside joke).