In my experience, Rust compilation times aren't that different from what I'm used to in the JavaScript world. Initial compilation takes a minute or two (comparable to the runtime of `npm install` on Windows), when you make changes you usually get incremental compilation within a few seconds.
I guess you can have projects that are just huge and/or run into some pathological case that increases compile time a lot (just like with C++), but for any subsequent compilations you should get very fast incremental builds.
I guess you can have projects that are just huge and/or run into some pathological case that increases compile time a lot (just like with C++), but for any subsequent compilations you should get very fast incremental builds.