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I tried many different ways to structuring tasks. On paper and then with apps. The problem with just using notes and having a gigantic list of things to do is that, the structure should relieve us and help make quick choices. I procrastinated for many years and I found that, the root cause was for me because everything was piling up. Different deadlines mixed in a list got me stuck on what to do next because there was so much things to do.

Using the app from this post or others could help because they are build this way but you could do the same thing on paper, structuring tasks from deadline ranges in mind help you to make faster choices and actually see what have been postponed and since when.

Between the family obligations, what you have to do for friends, administrative paperwork, things that pop in your mind and disappear 2 minutes later to come back in mind once it's too late, tasks or ideas for work, all of that have different context and may not be mixed in the same list, with the same deadline on even in the same app.

I found that everything work related like bugs and features etc goes into trello for example or a simple .txt file sometimes.

Personally I saw a clear improvement in the amount of things that I got done before using Bullet Journal method and after. I struggled for many years and I adapted it to make it my own and I rarely postpone things compared to before and it makes me feel less crappy as well ...

I found that the "notes" app for the iPhone is perfectly suited for what it is, to takes notes. It surprise me that you don't even use the "reminder" iOS app for the checkmark built-in instead of writing "ok" when it's done.

After all the most important thing is finding a system that fit us and make us more productive and we might have different needs and ways we like to get organized (judging by the number of app for productivity in the App Store ...)




That was insightful, thank you!

The part that stood out to me was getting stuck on what to do next!

When I worked for other people as a programmer I loved it when the product manager would queue up tickets for me and I could just knock them out within two weeks. I dont have that now.

In the game Dead Rising, it is open world-ish, in a mall, but all the tasks and side quests have time limits on them, really helping prioritize

> we might have different needs and ways we like to get organized (judging by the number of app for productivity in the App Store ...)

or it is an unsolved problem

or it is too easy of a problem to develop for. Isn't this every mobile app tutorial ever, swear I’ve seen them creep into system design prep too

or all of the above




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