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That read... forced. More to plug this guy's company than to offer any actually interesting insight.


I read your comment before reading the article and I almost feel as if it's(the article) been ripped from somewhere and then some has been thrown on at the end. I definitely agree with your position.

(Also dune 2 was definitely the first game to get me super interested in pc's, :referring to another comment about nostalgia).


Actually I've played Dune-II for a very long time on my 486, and have many fond memories from that era.

Maybe because of that, the read didn't feel forced. It also enlightened me, why everything in the game clicked so well in my head.

I still play it in DOSBox sometimes. It's worth a spin.


it definitely is an angle through the lens of someone who cares about licensing IP.

That’s what I found interesting because the combination of licensing aspects + creativity + execution is what makes these game (book, and movie) adaptions amazing evergreen pieces or really bad.

so few examples that transitioned well from medium to medium (just think of all the movies turned/forced into video games and vice versa).




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