Why not use state pf the art algorithm for this, like Marching Tiles ?
http://0fps.net/2012/07/12/smooth-voxel-terrain-part-2/
From my google searches, all I can find on "Marching tiles" is a bunch of 2d stuff. Hardly state of the art...
Can you direct me to what you meant when you said state of the art?
Why not use state pf the art algorithm for this, like Marching Tiles ?