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Oh thanks for the tip! Did not know about the Upgrade-Insecure-Requests, will have a look and add to the wiki :)

Your story is exactly why we gave both HTTP and HTTPS access. I'm also still super inspired and happy to see how the whole Amiga website ecosystems tend to be served mostly over HTTP, so that it's possible to browse such resources on the most modest/limited/bare configurations.


A bit tangential, in relation to MUD-like games and Lisp. The original author of co2 (that is to say before it was developed further by OP), has worked on a multi-user interactive fiction with some of the other persons who worked on this NES game. For that he used mzscheme to run a server side virtual world of bots/NPC interacting with the players via a browser/javascript client.

You can find some information there:

https://archive.bleu255.com/nakedonpluto/about/

https://gitorious.org/naked-on-pluto/game-server (cert expired)

https://gitorious.org/naked-on-pluto/game-client (cert expired)


Those interested in DIY camera should also check this project:

http://www.focalcamera.com

The Focal Camera is an open-source modular camera prototyping system.

By offering these designs free for non-commercial use by anyone we strive to improve the ability of making handmade cameras for everyone. It allows for complex cameras that might seem daunting at first, such as SLRs, stereo or panoramic cameras and countless others, including even custom lens design.


Unison is great, I use it as a way to keep several machines in sync for large content (several gigs) using a personal server as hub.

http://gitorious.org/mist

It's not a dropbox replacement, but it does the syncing job nice and simple with nothing else but unison, ssh and a shell script. I will eventually make a daemon using inotify so that it can sync in the background as well.


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