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Looking at the code examples of the entity system in this article made me wonder what it'd be like to code a MUD in this language or in lisp generally.

Does anyone know if there are any MUDs out there coded in lisp? I didn't find any good results in google aside from the MPI lisp-like language built on top of FurryMUCK.




A bit tangential, in relation to MUD-like games and Lisp. The original author of co2 (that is to say before it was developed further by OP), has worked on a multi-user interactive fiction with some of the other persons who worked on this NES game. For that he used mzscheme to run a server side virtual world of bots/NPC interacting with the players via a browser/javascript client.

You can find some information there:

https://archive.bleu255.com/nakedonpluto/about/

https://gitorious.org/naked-on-pluto/game-server (cert expired)

https://gitorious.org/naked-on-pluto/game-client (cert expired)




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