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I think Dark Souls is one of those few games that does a perfect job of projecting the emotions of the hero and the atmosphere of the world onto the player's own emotion and perception. It could have used more guidance at the onset, and it doesn't clearly convey the type of game you're about to play (I was expecting something like God of War meets Skyrim), but once I pushed past the first region or two, it became one of my favorite games. Learning more about the lore took it up a few notches.



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