In fact a few years after half-life's release (when it was still popular but hardware had matured) 100fps was the goal.
Half-life also exhibited strange behavior if the 100 fps frame cap was lifted by turning on developer mode. If I recall correctly (forgive me as this was almost a decade ago) weapon mechanics or movement speed changed.
Half-life also exhibited strange behavior if the 100 fps frame cap was lifted by turning on developer mode. If I recall correctly (forgive me as this was almost a decade ago) weapon mechanics or movement speed changed.