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You write a compiler from C# to WebAssembly. I don't see how C# is different from any other language in that regard.



Hopefully it's IL -> WebAssembly, not C# -> WebAssembly.


I think we are in agreement? Unity3d provides C# to JavaScript compiler.

I replied to "Hopefully we will not need compiler to have high-performance C# engines in browser", because that does not make sense.


Unity3d provides C# to JavaScript compiler

Unity3d does too many things (except new versions of C# :P) and ties to itself. There should be a direct C# -> WebAssembly compiler in future.


Unity is much, much more than a compiler. You'd have to drag a lot of stuff with you and deal with a license.




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