Hacker News new | past | comments | ask | show | jobs | submit login

I've seen the idea of multi-resolution rendering floating around, which I think has some promise when combined with eye tracking, would help with the GPU side of things.

Not so much on the "raw display hardware" side of things though. I could still see it being a decade+ out on that alone.




Yep, foveated rendering. http://research.microsoft.com/en-us/projects/foveateddisplay...

Cool stuff, but it needs extremely fast and low latency eye tracking to work effectively. It's not insurmountable, but a significant engineering problem.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: