A very clickbaity title, yes! But crucially it's 100% true.
Part of the reason I wrote this is because CM is not getting much exposure right now and I'm worried it is going to die quick death within months after launch (like TCD).
I just posted the article this morning (my plan all along... I was a bit irked when Jason posted it last night). So if you want, take a look.
It's sad that TCD didn't get enough players to keep it going longer. I guess it's niche game with a limited audience but it really do deserve to get more attention. It has imho a great theme and the idea is very well executed.
Cordial Minuet as a real money game which requires skill probably has a larger audience and I hope it will do well. If not, artistic integrity aside, it might be worth to relaunch it with an "easier theme".
I'm hoping to get my hands on one of the amulets, but playing from Europe timezones I guess the chance is low (not that many players around).
Part of the reason I wrote this is because CM is not getting much exposure right now and I'm worried it is going to die quick death within months after launch (like TCD).
I just posted the article this morning (my plan all along... I was a bit irked when Jason posted it last night). So if you want, take a look.