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"Why was this process so smooth? The team had never worked together before, and the scenes they were shooting that day required many different complex tasks to happen in harmony: lighting, makeup, hair, costumes, sets, props, acting. "

If the subject actually interests anyone, I strongly recommend the work of Ted Goranson, who has devoted decades to studying this issue:

The Agile Virtual Enterprise: Cases, Metrics, Tools

http://www.amazon.com/Agile-Virtual-Enterprise-Cases-Metrics...

He offers a comparison of modern entrepreneurs and the old sea faring culture, in a small pamphlet called "Whale of a Tale.":

http://www.amazon.co.uk/whale-tale-historical-perspective-Pe...

It is tragic that this pamphlet is now out of print. It was only 25 pages, and did a brilliant job showing how the old laws and cultures of the seafaring nations became the basis for the modern understanding of entrepreneurs.

In his pamphlet, Goranson did a great job of arguing that whaling ships were the worlds first Virtual Agile Enterprises. Very insightful reading.

The whaling ships offered a model for modern Hollywood, and tech startup, culture: lots of skilled professionals, who had never worked together before, coming together and working together smoothly.




No, film production is not "agile". On larger productions, it's very much a waterfall process. Everything is planned and costed in advance. There's a thread on here by someone in the industry who describes the process.

As films became more effects-heavy, the process has become even more rigid. As someone said of a Star Wars film, "Three years of pre-production, six months of principal photography, three years of post-production". Some directors, especially ones who came from the stage, have problems with this. For a new stage production, actors are a debugging tool. The director and actors go into an empty theater with a bare stage and work through the script to see how it plays out. Scenes and musical numbers may be added, deleted, or rearranged during this process. There have been film directors who worked that way, including some of the greats.

That process doesn't scale to modern blockbusters. Film planning today looks more like classical cartoon planning - it starts with storyboards, and gradually details are filled in. Nowadays, there's often a "pre-visualization" of the entire production[1], a videogame-quality cartoon with every shot that will be in the final product. That's done before actual production is green-lighted. The link below, from a Paris film school, shows previz and production scenes from some well-known movies side by side. Iron Man looks just like its previz shots, just with higher image quality. Even the camera angles match.

This is not "agile".

[1] https://www.youtube.com/watch?v=IHHMLyjrn4g




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