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A query, how did you decide on the price point for your app? There must be some kind of break-even calculation or something?


I learned the hard way it's better to start low and the raise prices than to start high and then have to lower them.

You wanna give the early adopters a better deal than the later ones.

I knew this app was unique (I frankly have never seen anything close to it) and i knew it was adding value because I use it all the time myself and it has some potential so I could go way higher and still make the same if not more.

But I decided to start at this price because i didn't know what kind of bugs would surface once many people started using it. That way people don't feel like they are overpaying even when they find bugs and I am kind of giving them a discount to provide me with valuable information.

I think that is fair to everyone.




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