I disagree with the importance of source code. I've saved weeks of time diagnosing issues when given the 3rd party source code compared to attempting to work with the 3rd party vendor without source access.
Also, Unreal 4 compiles in less than 30 seconds on my laptop and has a play-in-editor mode, seamless assets, blah. Also support for a modern programming language in C++11.
Also, Unreal 4 compiles in less than 30 seconds on my laptop and has a play-in-editor mode, seamless assets, blah. Also support for a modern programming language in C++11.