I'm interested in more information about why you decided to alter GOMAXPROCS and what your results were from testing.
I've had a play with this myself and found that it cause sporadic and unpredictable crashing (very different style of application though - I was building a webserver). However this was an earlier iteration of Go (possibly Go 1.1 but likely 1.2) so things may have improved since then, or you might have found a saner way of tweaking it.
When GOMAXPROCS > 1, your program goes from "everything is executed sequentially" to "everything is maybe executed in parallel." This can expose data race bugs in your code that aren't present when GOMAXPROCS = 1.
You know, that's entirely possible. I was playing around with different methods of passing data between goroutines for increasing performance and I knew one of the methods I was testing wasn't idiomatic Go. However since I wasn't getting race conditions normally i assumed that the GOMAXPROCS fault wasn't down to my shonky code.
The weird thing is I thought I'd read somewhere that said Go defaulted to a process per CPU core (like the OP has hardcoded ib this project). I'm guessing that isn't the case then? It sadly wouldn't be the first time I've misread something! :(