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I know several people who have been going over the audio issues in browsers. I remember how painful flash's audio was to deal with, and the browser vendors have managed to make something worse... I do hope that web audio gets better (good for that matter).

To really get where people want to go in terms of browser based gaming (even if the idea disgusts you) is going to hinge on 3D video, great audio composition and good controller capabilities.



What's the problem? The Web Audio API is being implemented by IE and is already in FF, Chrome, and Safari (both OSX and iOS). Is there something missing from it?


I used Flash audio back in the day and I hardly found it painful.


I didn't find it painful at all too. Neither did these guys - http://www.audiotool.com




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