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DanAndersen
on Dec 16, 2014
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Simulating squishy pixel-art spaceships on the GPU
Very neat! Any ideas if this would run without much trouble in WebGL?
brittonrt
on Dec 16, 2014
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If it's running in a shader, which it is, it should work just fine via GLSL and WebGL
vortico
on Dec 16, 2014
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I agree. This would be great in a WebGL implementation.
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