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Thank you! (I'm the author of the post.) I am indeed writing my own code; I'm just using simple functions from Processing.

Thank you very much for the video link. It occurred to me while working on this that video game artists and animators probably do a ton of this, and have much more sophisticated models. Indeed, the result from that video is really, really good. I'm coming from a painting and abstract background. This was my first real exercise in studying natural patterns and textures through algorithmic artwork. I mostly intend to apply it to abstract artwork, but the more realistic approach shown in the video is a different, interesting angle on the same subject.




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