Terrain blending implementation: https://github.com/SFTtech/openage/blob/b7af79f1d5bfcc986935...
I think we got the perfectly matching algorithm, we even get the same blending bugs with snow :D
Terrain blending implementation: https://github.com/SFTtech/openage/blob/b7af79f1d5bfcc986935...
I think we got the perfectly matching algorithm, we even get the same blending bugs with snow :D