I'd play LoL if one player per team could play as the minions... I love RTSs, was ranked in starcraft (a lifetime ago) and prefer setting up and executing clever strategies to microing an enemy to death.
LoL is Starcraft with most of the non-micro elements gone.
> I'd play LoL if one player per team could play as the minions...
DotA has a few heroes you might be interested in! Chen and Enchantress have the ability to take control of jungle creeps and use their abilities. Enigma, Broodmother, Visage, and, to a lesser degree, Lycan, Beastmaster, and Brewmaster have abilities which summon multiple controllable units. Illusion-based heroes like Naga Siren, Terrorblade, and Phantom Lancer which can create temporary copies of themselves. And, of course, there's Meepo.
The interesting thing though: Once you reach the highest point in terms of micro ability, THEN macro comes heavily into play. Seeing players at the highest level be creative with strategy is great. But yeah, at lower levels the learning curve/necessary baseline mechanical skill is definitely an impediment to strategical play.
You should try Savage XR. 3rd person dota-like combat, but with strict RTS conventions. It's old, it's free, not many people play it, but boy is it fun!
http://www.savagexr.com/
LoL is Starcraft with most of the non-micro elements gone.
Nothing wrong with that, just not my thing.