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NgMario (blnight.github.io)
102 points by mck- on Oct 4, 2014 | hide | past | favorite | 36 comments



I don't get it. The GitHub byline proclaims, "Learn AngularJS playing Super Mario Brothers". So I wondered if this would be yet another browser implementation of Mario, this time using AngularJS in some fashion? Or perhaps it would be like "vim-adventures.com", where you learn Vim editor commands by using them to play a video game?

It's neither. This seems to be nothing more than a very primitive PowerPoint slide deck, with slide transitions activated as you progress through an unrelated video game. The "Mario" hook is meaningless clickbait.

Moreover, this will almost certainly receive a DMCA takedown within the next couple of days. It seems buggy to boot... stomping on the first turtle brought up slides, and no keypress closes the slides and returns to the game.


Use the right arrow to go through the slides. Each enemy has between 1 and 3 it seems.


You can also use <space> to go forward and <shift>-<space> to go backwards through the slides.


I am not sure how I am supposed to figure this out by looking at the app. Also, I am using the browser's "back" button to close the slide and continue playing because I don't know how to do it. I guess I do not understand what is going on.


It's not just you, I'm in the same boat.

I'm not sure if I was doing something wrong but once I jumped on an enemy I couldn't do anything except click a link in the in-game popup. The arrow keys and spacebar didn't do anything at that point, I had to reload.


You know you cant just steal assets from a commercial game and post it on github right? afaik github may not only close that repo but also close your account. Not worth the risk if you built any kind of social identity around your github account.


GitHub is not going to close your account. Like all other repo closures, it'd take a DMCA notice from Nintendo to close the repo, which is unavoidable by law (no matter where you host it, The Lawyers will come).


By american law. While the principles are pretty much the same worldwide, the implementations vary.


That's the relevant law though, right?


> no matter where you host it, The Lawyers will come


Unless a Github employee happens to have a personal difference of political opinion with one of the committers.


This example might be fair use, though.


It's not transformative, it's 100% derivative.

It's not a parody.

It's apparantly for educational use (AngularJS) but not every educational use is fair (could have easily used different sprites).

It's a straight up copy of artwork that's copyrighted and trademarked without any doubt.

Its use of copyrighted art is not limited to a small percentage of the work, it's 100% of it.


How so?


Nice idea, but there's a bug. Using the cursor keys controls both Mario and the camera, so for example when I press the right cursor key sometimes Mario moves, sometimes the camera moves. Of course the correct behaviour is for the cursor keys to only control Mario, and the camera position to be determined by Mario's position on screen. I'm using Firefox 32.0.3 (i.e. the latest stable build).


The level itself seems to scroll while I move with the arrow keys. Bug?

Also, given the outcome of the HTML5 Mario[1], I have my doubts this will stay up long. Pretty cool though!

1. https://news.ycombinator.com/item?id=2796627


I literally can't get past the first two goombas because shit keeps popping up and capturing my keypresses. "HOW TO STRUCTURE AN APP?" HOPE YOU WEREN'T PLANNING ON PRESSING ANY OTHER KEYS FOR A FEW SECONDS LOL


I thought this was satire-- a statement about advertisement-funded games and the way they afflict us in our modern times.

I was about to come over here and say "ha ha, nice work guys" before I read the comments and realized that the pop-ups were not ads, but were in fact supposed to be teaching me something.

Still, though, nice satire.


I was also confused by the pop-ups. Didn't make sense. Nice Mario clone though.


This is blatant abuse of Mario, their copyrighted assets, etc. I approve of it being reported to NOA. Additionally, who exactly is going to play this?

It doesn't use Mario in any meaningful way to help teach anything.

Mario teaches typing; that was cool. That was also approved and endorsed by Nintendo.

Get a life and create your own game instead of ripping off others.

This may seem harsh, but such blatant abuse of law does not belong on github nor on hacker news. Not only that, I'd be willing to bet this is a fork of the Mario games that were long ago taken off the web for similarly illegality.


Came to play and "learn" > left annoyed as f


I like the idea but the execution was not great. I would've preferred a slideshow instead of this because at first, I didn't know that killing an enemy would show up specific slides. So skipping an enemy means skipping the slides associated with it.

Maybe you can port it to slid.es or something similar and it will be a much more valuable that way.


Mario doesn't show up on Firefox; so the whole thing was pretty confusing to me.

It makes slightly more sense when I try it in Chrome, and see Mario and can see the slides everyone else is talking about.


Similiar issue here. I was able to see Mario in firefox, but not the slides. Also the arrows were scrolling and moving mario at the same time, which made it impossible to "play".



Haha wow, that is pretty cool. Nice job!


Use WASD to move just Mario, hit the back button on your mouse to play the single level.


I am stuck. It gives me a tip about AngularJS and then I can't continue playing


Hit the back arrow on your browser.


Secret level at the end of you keep replaying the last two slides over and over.


I'm impressed :-p bravo!


I just want to play Mario


This is pretty neat


Contacted piracyscene@noa.nintendo.com with Author's name, website, github repro, contact information.


Thank god the internet has white knights like you around.


This is publicity for the author, which is obviously something he's using for commercial gain.




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