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It's interesting that the trends Marco says are inevitable:

1. Use platform conventions over custom widgets

2. Favour responsive layouts over layouts tailored for each screen

have long been the norm on Android. And since Holo - (1) has been far from a handicap. Apps that stuck to Holo (and now 'Material design') conventions were usually the most attractive.

With regard to (2) - the way this has forced Apple's hand in hardware choices has been fascinating. Having to double resolution via retina rather than grow incrementally and the long delayed and slightly painful transition to a new aspect ratio for the iPhone 5.




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