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>Seems like the centralized app store model with week-long reviews and free-to-play IAP-addiction-reliefs has lead to a proper race to the bottom.

It's not like competing on the web, to be the next Facebook or even Basecamp is any better. If anything, it's worse.

>For example: Imagine spending 6-12 months on your own dime developing a really neat bitcoin wallet app that you'd like to offer for perhaps $20-30. It'd be completely crazy.

Then don't? Who said a "bitcoin wallet" is anything popular enough to justify a $20 app?




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