The first step in any gamification effort is feedback. The second step is offering "what to do next".
This can be achieved with or without PBL (points, badges, leaderboards). If the PBL stuff doesn't connect to feedback, if the feedback is overwhelming or the calls to action are too cumbersome, unattractive or obscure, "Gamification" fails.
This can be achieved with or without PBL (points, badges, leaderboards). If the PBL stuff doesn't connect to feedback, if the feedback is overwhelming or the calls to action are too cumbersome, unattractive or obscure, "Gamification" fails.