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As far as I know, Go already has a really strong static type system (int32 cannot be assigned to int for example). Which parts are weak?


No generics (parametric polymorphism), no algebraic data types. You should learn some Haskell or Ocaml even if you don't plan on using it in production. Go's type system is weak.

Edit: I don't think there's anything like type classes either but I'm not 100%.


I don't understand why all the ML-lovers have to bash Go for not being OCaml or Haskell or Rust. It's like bashing Python for not having static typing. Go is not one of those ML languages with a complicated type system. It has a simple type system. This is a feature for Go, just as dynamic typing is a feature for python. Neither is right or wrong or backwards. They're different design choices. If you don't like it, that's fine, don't use it. But it's not an inherently bad choice.


Yeah, I mainly want to get a feel for building a real system using a strict type system and algebraic data types. I've done some toys with them but nothing real yet.


> Go's type system is weak.

It is strong enough for me.

I see the lack of algebraic data types and type classes as a feature, honestly. It means I can learn the things I need and start working in 2 days instead of in 2 weeks or a month.

I sometimes need generics, but not frequently enough to miss them.

You think Go's type system is weak. I think Haskell's type system is overcomplicated. So, there.


Even if it were true that it were overly complicated, that wouldn't change the fact that it's much more powerful than Go's.

“When I work at this system up to 12hrs a day, I’m profoundly uninterested in what user interface a novice user would prefer.” —Erik Naggum

Are you using visual basic because you could pick it up in 2 days instead of taking a month to learn Go?

It's easy to learn because it doesn't do anything interesting that you're not already familiar with. If you're not missing them, you're missing out on simple beautiful abstractions like map and filter. You're also missing out on type safe libraries for containers. It's not possible to write a generic container without casts to interface{}, which is a shame imo.


> visual basic

Bringing The Language Which Shall not Be Named to the discussion is a low blow. But I deserve it. My phrase about overcomplication was flamebaity and uncalled for, and I apologize.

> you're missing out on simple beautiful abstractions like map and filter

The thing is, in Go, those take almost as much space as a plain for loop.

I know, you will tell me "that's because Go's too verbose". I will grant that it's more verbose than Haskell.

But I am not doing maps and filters all the time in my code.

> It's not possible to write a generic container without casts to interface{}, which is a shame imo.

My point is that generic containers are the feature where generics are genuinely needed. And in those cases interface{} makes it possible. Not super-awesome, but possible. I actually like that the language doesn't bend over to fulfill something that looks almost like an edge case. It is not "programming with mathematics". It's still "moving bits around". But the bits can be moved with ease.


interface{} doesn't give you generics. The point of generics is to give you two distinct things:

1. You can write code that performs identical logic for a range of different data types, without having to know what they are.

2. That code can be checked for type safety.

interface{} gives you half of 1. You can write code that performs common logic and takes an interface{}, but then that code has to manually switch on type, or convert type before running.

Which gives you trouble with 2. Once you don't have a distinct type, you can't check for safety. All the compiler can do is check that an interface{} is passed in; which is a pretty weak guarantee. Meanwhile, in languages with generics, the you can write a generic method that uses the + operator and the compiler can check whether it works for numbers (OK), strings (OK), HTTP servers (uh oh, stop the bus!)...


Go's type system being weak is a factual statement. Haskell's type system being overcomplicated is an opinion.

One might prefer a weak type system over a strong type system, but that's a different discussion. The parent clearly expressed that he wants a static strong type system.


> weak is a factual statement

I disagree. "Weakly typed" does not even have a precise definition.

Defining "strongly typed" as "the way Haskell does it" and anything less as "weakly typed" is an opinion.

I agree that Haskell types are stronger than Go. That does not does not mean that Go is "weakly typed". It's "less strongly typed than Haskell".

> The parent clearly expressed that he wants a static strong type system.

I was not contesting that, only the classification of Go as "weakly typed".


I'm not saying Go is a weakly typed language. I'm just saying that the statement "Go is a weakly typed language" is a factual statement that may be true or false. You were wrong in positing the claims "weakly typed" and "overcomplicated" as if they are somehow equally valid, because one is a factual claim and the other is an opinion.

In the most conventional definitions, Go is a strongly typed language. So this factual statement appears to be false.

As always, there is some confusion in this topic about dynamic typing vs static typing. There seems to be plenty of dynamic typing in Go, which in itself does not make its type system weak.


Factual implies correct. But you are incorrect that it is weak. You're looking for objective and subjective.


Go's type system being weak is a factual statement. Haskell's type system being overcomplicated is an opinion.

Calling one weak and the other overcomplicated are both completely subjective, biased statements.

And no, some random blog doesn't count as a citation: There are zero legitimate, agreed to sources that will back up your definition. Instead it's people painting broad strokes to bias the world towards their own beliefs.

Just as unreasonably I could say that Go has a Clarified Type System, versus the Conundrum Type System found in Haskell.


Are you aware that the notions 'weak' and 'strong' are actual terms used to describe type systems [1] ? Did you bother to look that up before going overboard and immediately accuse me of bias? I don't program in either Go or Haskell.

Now whether Go's type system actually has the property of 'weak'ness is very debatable. But whether it is true or false, it remains a factual statement.

[1]: http://en.wikipedia.org/wiki/Strong_and_weak_typing


You should read the first sentence in the page you linked. To make matters even worse, none of the "weak" notions even apply to Go, and I thought you were talking about something entirely different altogether given that Go is by zero definitions, colloquial or not, "weakly typed".

The post that set this off called Go's type system "weak". They were not saying that it was weakly typed.


It's a choice really: using a built-in exhaustive type system, or creating one manually with unit-tests. Unless you are happy with certain types of bugs.


Would you consider JavaScript's type system strong?


I assume they meant strong as in 'good' - presumably they're talking about generics.




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