> What I wonder about is what's in it for Microsoft.
I've always thought of video games for Microsoft as a vanity project in the same way family sedan car companies build supercars. It provides a high-performance focal point for development that trickles down useful technologies everywhere else in the manufacturing process.
DirectX, for example, probably wouldn't have ever happened if Microsoft just cared about making office productivity software.
I've always thought of video games for Microsoft as a vanity project in the same way family sedan car companies build supercars. It provides a high-performance focal point for development that trickles down useful technologies everywhere else in the manufacturing process.
DirectX, for example, probably wouldn't have ever happened if Microsoft just cared about making office productivity software.