I am an Ada developer, but I think it is objective to say that anyone who opposes a language because there fingers will have extra work probably doesn't belong in this field. If you consider the development process as a whole—research, planning, development, verification, etc.—those extra keystrokes add an exceptionally marginal amount of time to the development process, but reduce time so much more by making the code more intuitive to read. Don't let me lead you to believe that Ada's words make it intuitive; that would be disingenuous, but the syntax has been formed since its inception to be readable by developers and non-developers alike. This is an important distinction with something like Java, neverminding that you don't have to explicitly instantiate generics in Java. One of the key objectives of Ada is code that is especially intuitive to non-developers. There's a lot going on in the language. I hope this helps.