So I tried with a custom transitionController and it doesn't play along nicely without using CADisplayLink.
It's the same concept as CAAnimation, you need to manually step through the animation.
It's not bad per say, if you need to morph some layers or animate stuff like shadows or anything that doesn't work out of the box with [UIView animate:....]
So I tried with a custom transitionController and it doesn't play along nicely without using CADisplayLink.
It's the same concept as CAAnimation, you need to manually step through the animation.
It's not bad per say, if you need to morph some layers or animate stuff like shadows or anything that doesn't work out of the box with [UIView animate:....]