Unfortunately, the reason it worked was (as someone who uses both svn and git professionally) it was entirely plausible that the subversion devs would want to use git.
SVN Devs thought: haha, no one will really believe we would not prefer SVN
rest of the world thought: man, is SVN really so bad that even the devs won't use it? That's sad, but hey, they're responsible developers choosing the best tool for the job.
now that we know it was a joke, are we more convinced that SVN is great?
I would think that people who already thought SVN is great probably continued thinking SVN is great, and people who thought otherwise, continue to think otherwise. I currently have to use both in my job, and look forward to when our conversion to git is complete.
Imo the core of git is superior, but the command line interface of SVN is much better. Git is just horribly messy. The distributed stuff push/pull had a lot of work and improvements, but the work/commit cycle is just messy, at least when compared to SVN or mercurial.
That's fine, I just happen to respectfully disagree :) I started with git though, so I'm sure that has something to do with it. I learned and used git for quite a while before I had to use svn for work, and I found myself very annoyed with certain svn-isms.
If any SVN dev truly believes that svn is better than git in any technical sense then I wouldn't trust the engineering judgment of that developer. However, it's also clear that svn is a hugely important project, not just for legacy reasons but also to provide certain benefits (mostly around simplicity and control) that many organizations need. But SVN itself has none of those needs, it's an open source project of the nature for which git was specifically designed. So I'd think any rational developer would say it's perfectly reasonable for SVN development to use git. All else being equal, of course dogfooding is ideal, but in this case all else is clearly not equal.
If any SVN dev truly believes that svn is better than Git in any technical sense then
I wouldn't trust the engineering judgment of that developer.
Hi. Small-time Mercurial contributor and Kiln founder. I use both Git and Mercurial in my daily workflow, and only on very rare occasions touch Subversion.
Subversion is better than Git and Mercurial in at least several key areas:
1. Access controls. While this is not necessary for individual products, or even many
companies, only Subversion offers the kinds of access controls that some large companies
require. While you can *work around* that by sharding your code into tons of repositories,
not all companies want to do that, and I don't honestly blame them.
2. Very large repositories. Facebook's work on Mercurial finally allows Mercurial to
scale to those sizes (with significant trade-offs), but Git still cannot.
3. Very large files. Game companies in particular need to do asset management. Subversion
can work with large files directly, Mercurial can kind of "fake out" working with them
directly through largefiles, and Git forces you to use a third-party tool like Git annex
with a custom workflow.
4. Interop with legacy tools. Subversion repositories can be accessed trivially with WebDAV,
which, while I honestly think is mostly a antifeature, does allow random people in your
office to trivially access things in Subversion directly via Finder/Gnome/Windows WebDAV
support (and even commit, with proper settings, simply by saving).
Just because Subversion doesn't use Git's branching system and isn't distributed doesn't mean it's totally without merit, and someone so wrapped up in Git's ecosystem that they can find no merit left in Subversion is a developer who likely has an irrational approach to evaluating systems.
Agreed here. Also a point on large repositories (most of my work I prefer to do in Mercurial but there are cases where I would prefer SVN). Mercurial at least has only a minor learning curve from SVN, while Git seems to me as if leaky abstraction is the rule. Mercurial also has far better audit control features than Git (it possesses a good superset of functionality here, including two different branching systems, one of which is designed to make it easy to audit long-lived branches).
The big problem with a DVCS is that if you are doing asset control on a lot of binary files is that when someone clones the repository they need to clone all versions of all large binary files. This is a mess. Checking out a revision and working with it is far cleaner. For example, if you are doing a lot of work on, say, PSD files, you probably don't want to use a dvcs generally as it will use needless disk space and network bandwidth for marginal benefit.
As for your 4th point, there are plenty of times I refer people to use wget to get the latest version of a file on svn from a specific branch. This is actually a very nice feature. We are looking at moving LedgerSMB to github and their subversion support makes this decision easier in part for that reason.
also, you can sync to a subdirectory in SVN - not git.
1) yeah, although I question the sanity of doing this.
2) is this related to #3?
3) yes, but IMO VCS should be used for source files (mostly). large assets should go in an artifact repo. But you are right - putting giant files in git is a terrible idea, especially if you change them often.
> yeah, although I question the sanity of doing this.
the sanity of access control?
> is this related to #3?
Not necessarily.
> yes, but IMO VCS should be used for source files (mostly). large assets should go in an artifact repo
Great, so now the code and the assets going with the code, both being used to build the product, are completely out of sync and essentially unsyncable?
>the sanity of access control?
only at a directory level, git has it at a repo level.
>Great, so now the code and the assets going with the code, both being used to build the product, are completely out of sync and essentially unsyncable?
no. read up on artifact repositories. you declare the asset version that you depend on in your a build script. the assets are fetched from the artifact repo.
> no. read up on artifact repositories. you declare the asset version that you depend on in your a build script.
Yes, that's "essentially unsyncable" when you have thousands of assets and have to keep them synchronised by hand. It has the same sanity as considering tarballs to be a good version-control scheme.
> there pros and cons of course...
I see no pros compared to a VCS which can handle code and other assets in the same repository and keep them naturally synchronised by virtue of them being naturally synchronised.
Don't you now? How else is your tool going to know which version of an asset it's supposed to fetch from the asset store without you telling it?
> ever heard of ruby gems, maven, gradle, npm? these assets are all versioned and available via http.
> these assets can be referenced by many other systems, not just your source repo.
Wow, great, now game developers can do something they have absolutely no desire to do, at the small cost of not being able to do what they need. I'm sure they'll be thrilled.
You pointed out a couple additional things I missed, but you also put words in my mouth. I did not say there is "no merit left in Subversion" and indeed explicitly stated that it does have important use cases.
However I stand by my statement on the technical underpinnings. The fact that svn does not distinguish between a repo, a directory, a branch and a tag means that it is ill-defined and is an evolutionary dead-end. Incidentally there are some benefits for things that git does poorly, but that doesn't make it a good architecture.
SVN has PHP bindings, git doesn't. No matter what you think of PHP or SVN, it's difficult to argue that there is no single use case which wouldn't be affected by this (I myself have recently had to choose SVN for a project for this very reason).
you're certainly aware that libgit2 is a reimplementation of git, largely sponsored by github since the original git libraries are binding-unfriendly to say the least. The de-facto ruby "bindings" (grit) were a mere wrapper around cli git and afaik this used to be the only way to go.
I tried to use libgit2 for a project last year and a coworker did a couple of patches and I can say that there's still a lot of ground to cover until libgit2 is at least somewhat feature complete. Back then, clone via SSH and other _must_have_ features were unimplemented.
Poor choice of words on my part, but when I said "in a technical sense", I meant it's data model and architecture. Bindings are just a feature that can be written at any time, data model and architecture are something that can never be fixed.
More importantly, I specifically alluded to use cases that svn is better than git for. In no way did I ever "argue that there is no single use case which wouldn't be affected by this".
In which universe would that be plausible. It's not in the one that I live in. The SVN developers were always fairly candid and open about the fact that they think, that SVN is the tool they want to build, but that their priorities do not align with every other project under this sun. That is, unlike Linux, who promotes git as the superior and end-of-it-all VCS, the SVN people publicly state that they're building a system that adopted certain tradeoffs that may make it unsuitable for some kind of project - especially for the linux kernel. [1] Even though I dropped SVN and adopted git for the large majority of my projects, I still see the occasional project that would be served much better by using a stupid, centralized VCS such as SVN and I'm happy that SVN exists and continues to thrive.
What? I don't believe this. Git has nothing that hg devs would want, and lacks many features that hg aficionados like me love. Where did you see this move?
Wish I could find it now, it was linked to on HN between 6 and 12 months ago IIRC, it was on an issue tracker or mailing list archive. A number of the devs were in favor of moving to git, it was shot down but was an interesting discussion and appeared to be serious. Git was a better fit for some particular use case in the workflow on Hg trunk, but now the details have escaped my mind.