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You're probably right and it's totally irrelevant in this day and age with cheap memory and cpu power.

I can't help but remember fondly on the idea of the bytecodeVM that "Out of this World" used to draw vector graphics, and think "That. is. neat".

or the power and flexibility the SCUMM vm afforded story writers.

It's fetishistic and unrealistic I suppose, to think it would be cool to do some amazing game on some extremely primitive slow low power cheap machine that anyone could buy for like $10. The whole fantasy usually ends when you realise that the cost of displays is well beyond the cost any actual computer hardware you may consider.




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