Looks interesting, but how about some info on distributing games through App Stores? There's so much information on using tool/framework X to make games, and so little good information on how you actually take a JS/HTML5 game and get it into stores, handling multiple devices and ensuring good performance.
Thanks! That's a good idea. I've been looking at using cocoonjs in particular as a final chapter on getting js/html5 games into stores: https://www.ludei.com/cocoonjs/