I'll agree with you wrt games in HTML/CSS. They are likely to be much less efficient than in native code.
> Except that like I said in HTML every single text you show is literally an eval call.
I don't follow. How come?
I'll agree with you wrt games in HTML/CSS. They are likely to be much less efficient than in native code.
> Except that like I said in HTML every single text you show is literally an eval call.
I don't follow. How come?