Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

>because aside from anything that takes longer than a weekend, I can't ship a side project for the life of me.

I know what you mean, so don't rule out actually spending 48 hours or a week on a game. Game jams can provide a huge amount of motivation for finishing a game in short time period. The combination of a tight deadline, knowing others are working in parallel, and a guaranteed minimum amount of exposure are highly motivating.

I had a blast with 7drl this year and probably coded more in that week than I ever have in a similar time period.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: