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Well one theory is that simply setting up a site that you can download an APK from is a hassle. It either costs you bandwidth if it's your own server, or has terrible UX if it is hosted via a share site.

There's always https://f-droid.org - it has somewhat vetted free-as-in-freedom apps that must compile from source.




Oh, come on, putting a 20 MB binary somewhere is cheap and easy.

I think developers don't put APKs anywhere else because they think they won't have an audience for those anyway. But it's a pity anyway. For example Humble Bundle packs with Android games were quite successful and the distribution method was through download links.


I agree that it is a pity. When/if I get around to developing Android apps, I will be definitely distributing packages that way.

However, I would like to point out that the Humble Bundle packs, while available via download links, also is available for download using a Humble Bundle app that acts like a package manager. I don't know how much that would change things, success-wise, but I thought it was worth noting.




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