"begin" isn't harder to read than "{", with each on its own line (arguably a very readable bracing/indentation style).
Later Pascal/Delphi compilers had very useful syntax highlighting built in, so this is really not an issue - unless you prefer as much code as possible crammed onto a single "page" (IMO not really helpful for reading).
{} are also somewhat harder (more strenuous) to type than begin/end, especially on german keyboards (it's Alt Gr + 7 / Alt Gr + 0) and even more so on german Apple keyboards ({} are not even printed on any keys there and they are on different key combinations than on PC keyboards).
To make your comparison more useful (and on-topic), you should compare this to a Pascal or an Ada program. You won't find such a syntax massacre there.
In fact some verbosity is a design feature that actually helps programers maintaining large, long-living sytems.
> In fact some verbosity is a design feature that actually helps programers maintaining large, long-living sytems.
I completely agree with that. For example, static typing adds verbosity, but it also documents the program and makes figuring out a large codebase a lot easier. The "noise" can even be reduced in languages with type inference like D, Haskell or C++11.
The thing is, unnecessary verbosity only crowds the code and doesn't add any value. Most of the keywords in "if ... then begin ... end else begin ... end" serve no real purpose and could be replaced with a symbol, like a curly brace.
I have pretty much the exact opposite view: I find type signatures add noise I don't want, while I find {} to be suboptimal for large blocks. I prefer the Ruby approach, where what you described would usually be:
if
...
else
...
end
So it cuts down on the clutter vs. Pascal, but sticks to words rather than single character symbols
Type errors are typically trivially caught with units tests that are necessary to verify functionality anyway.
I used to be a strong believer in static typing and insist that dynamic typing would be extremely error prone, but when I actually tried it, I found that the additional testing required is pretty much non-existent - if you test properly, you tend to cover types as a side effect.
I'd still prefer static typing, but only if it doesn't get in the way. And that means minimal annotations, and minimal restrictions.