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I agree, but I think it's because a d-pad does two things: 1) it lets you press two directions at once with a single finger (all four diagonals are actually two presses, e.g. up+left); 2) it stops you from pressing two opposing directions at the same time like you can on a keyboard, e.g. up+down.

Once you get used to these limitations or find a game where diagonal movement isn't required (not sure about SMB), it's really quite tolerable to play a 2D platformer with WASD or arrow keys. But you're still right it doesn't quite have that magical kinesthetic quality that a d-pad does, and I'll always choose a gamepad myself.



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