I have never worked in game development but I know people who have. The impression that I have got was that processes were often not well thought out and people were sent down pointless rabbit holes on a whim since employee time was not considered a scarce resource and could be squandered.
They have no real incentive to optimise their workflows to be more productive in less time because they could simply crunch their staff until they burned out and then bring in a fresh batch of recent graduates.
It is true that people work voluntarily but on the flipside it is still important to highlight these things so that potential game developers can make informed decisions before deciding to invest heavily in this career path.
They have no real incentive to optimise their workflows to be more productive in less time because they could simply crunch their staff until they burned out and then bring in a fresh batch of recent graduates.
It is true that people work voluntarily but on the flipside it is still important to highlight these things so that potential game developers can make informed decisions before deciding to invest heavily in this career path.