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Video chat seems trivial, but we found out the hard way it's pretty important for team communication.[0] Think of all the impromptu meetings you have on site, just popping into someone's office to ask them about something, pulling someone else in, and ending up having an important design discussion. It's much harder to do in a chat room.

[0] As mentioned elsewhere, I was Fog Creek's first full-time remote dev.




Yay for context switches. Because we all know how much developers love being interrupted for something that is probably documented - if it isn't probably should be.




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