Random look/interface ideas to consider if you continue to tweak, no particular order:
• different colors for inbound/outbound
• different colors or line thicknesses for when the slope is/is-not on 'ideal' schedule
• suppress interior (scroll-wheel) scroll-event capturing: slow and unintuitive on its scaling/shifting effect
• always show +/- 3 stops slopes extending from current vehicle positions ('prediction'/vs-ideal)
• allow selection of stop; decorate arriving vehicles with estimated arrival times (either as numbers or line-extrapolations)
• suppress refresh countdown - distracting, uncancellable, so doesn't add much
• when selecting (or even hovering) over one path/vehicle/stop, and thus showing more info for it, dim all others
Random look/interface ideas to consider if you continue to tweak, no particular order:
• different colors for inbound/outbound
• different colors or line thicknesses for when the slope is/is-not on 'ideal' schedule
• suppress interior (scroll-wheel) scroll-event capturing: slow and unintuitive on its scaling/shifting effect
• always show +/- 3 stops slopes extending from current vehicle positions ('prediction'/vs-ideal)
• allow selection of stop; decorate arriving vehicles with estimated arrival times (either as numbers or line-extrapolations)
• suppress refresh countdown - distracting, uncancellable, so doesn't add much
• when selecting (or even hovering) over one path/vehicle/stop, and thus showing more info for it, dim all others