There were only 2 games growing up that really made me sweat, and this one was the first. As a kid I didn't understand the psychology of game development, only that I had a single mission to save these cities some how. I actually learned how to prioritize rapid tasks and make split decisions on when to sacrifice something and when to work to save it.
I know, sort of strange for a game. But as a high schooler back then I simply couldn't stop trying to save every city every time and until I learned to let some die for the great er good I sucked at that game.
Now I feel the need to find an old cabinet and get it in my basement.
I know, sort of strange for a game. But as a high schooler back then I simply couldn't stop trying to save every city every time and until I learned to let some die for the great er good I sucked at that game.
Now I feel the need to find an old cabinet and get it in my basement.