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If you're playing with love2d you might as well want to check out Zoetrope, I found it very awesome. http://libzoetrope.org/


This looks interesting, can you explain the difference between Zoetrope and LÖVE?

The former seems to be built on top of the latter, yes? Are there particular things lacking in LÖVE that Zoetrope fills in? I couldn't find this info quickly on their sites.


Looks like it has collision detection whereas for LÖVE you'd use Hardon Collider, has Tiled level loading whereas you'd need a plugin for LÖVE, etc. Basically, lots of stuff that you'd include in your games anyway.

Looks nice and has better documentation than LÖVE. Thanks for posting it, I didn't know about it before.




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